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VIZDOOM

Doom-based reinforcement learning environments from pixels

MIT

ABOUT

Pixel-based RL needs a fast 3D world with custom rewards, but modern game engines are slow to reset and hard to script. ViZDoom runs Doom scenarios with API-level control of observations, buttons, and maps so researchers can train visual agents without waiting on a heavyweight simulator.

INSTALL
pip install vizdoom

INTEGRATION GUIDE

1. Train a pixel-based DQN agent on a built-in ViZDoom combat or navigation scenario 2. Wrap ViZDoom with Gymnasium and plug it into Stable Baselines3 or Tianshou 3. Design a custom scenario with scripted rewards for multi-agent deathmatch research 4. Benchmark sample-efficient visual RL algorithms on a cheap, deterministic 3D env

TAGS

pythonreinforcement-learninggymnasiumvizdoompixelsfaramasimulation
ViZDoom — AI Tool | Agentic AI For Good