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HOWLER.JS

Audio library for the modern web

MIT

ABOUT

Playing audio reliably across browsers is surprisingly inconsistent — codec support, autoplay rules, and the low-level Web Audio API differ everywhere. howler.js abstracts HTML5 Audio and Web Audio behind one simple API with codec fallbacks, sprite playback, and spatial audio, letting web developers add sound to games, media players, and dashboards without per-browser workarounds.

INSTALL
npm install howler

INTEGRATION GUIDE

1. Add cross-browser audio playback to web games, apps, and interactive demos 2. Play audio sprites and sound effects with precise timing in game engines 3. Implement spatial audio for 3D web experiences and virtual environments 4. Build media players with codec fallbacks and consistent volume controls

TAGS

web-audiojavascriptaudiobrowsergame-audiomedia-playerhtml5