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GODOT RL AGENTS
Train RL agents as NPCs inside the Godot game engine
MIT
ABOUT
Game AI usually relies on hand-authored NPC logic, and research RL engines are disconnected from Godot scenes. Godot RL Agents lets creators attach observations and rewards in the editor so agents learn in-game behavior instead of being scripted or trained in a separate simulator.
INSTALL
pip install godot-rlINTEGRATION GUIDE
1. Train an NPC in a Godot scene to navigate, chase, or complete level objectives
2. Connect a Python RL trainer to a Godot environment for game-AI research
3. Prototype learned character controllers without exporting the game to Unity or Gym
4. Let hobbyists add reinforcement learning to an existing Godot project with sensors
TAGS
pythongodotreinforcement-learninggame-ainpcsimulation